Publisher | Makar Osokin |
---|---|
File size | 343.48kB |
Number of files | 34 |
Latest version | 1.2.8 |
Latest release date | 2025-03-17 04:07:14 |
First release date | 2025-03-17 04:07:14 |
Supported Unity versions | 2018.4.2 or higher |
Asset Scout solves a fundamental problem that Unity's native API doesn't address - reverse dependencies. While Unity's built-in GetDependencies API only shows what assets are used by a given asset (direct dependencies), Asset Scout finds which assets are using your target asset (reverse dependencies).
KEY FEATURES:
• Reverse Dependency Tracking - Find all assets that reference your target asset
• Deep Search - Detect references in scenes, prefabs, scriptable objects, materials, and more
• Detailed Results - See exact property paths where references are used
• Fast Performance - Optimized cache system for quick searches
• Easy to Use - Simple drag & drop interface with clear results
• Extensible - Create custom processors for specialized search needs
PERFECT FOR:
• Cleaning up unused assets
• Safe refactoring of complex projects
• Understanding asset usage throughout your project
• Tracking down hard-to-find references
• Optimizing project structure
ADVANCED FEATURES:
• Cache System - Automatically updates when assets change
• Custom Processors - Extend functionality with your own search logic
• Support for Custom Data Types - Handle localization keys, weak references, addressables
• UI Integration - Add custom search fields to the interface
• Selective Enabling - Enable/disable processors individually
TECHNICAL DETAILS:
• Supports Unity 2020.3 or later
• Requires .NET Standard 2.0 or later
• Initial cache building for large projects (~35,000 assets) takes approximately 150 seconds
• Subsequent incremental updates are much faster as they only process changed assets
Asset Scout is suitable for projects of any genre and size. Whether you're working on a small indie game or a large-scale commercial project, Asset Scout will help you maintain a clean and efficient asset structure.