Asset Scout

$4
Publisher Makar Osokin
File size 343.48kB
Number of files 34
Latest version 1.2.8
Latest release date 2025-03-17 04:07:14
First release date 2025-03-17 04:07:14
Supported Unity versions 2018.4.2 or higher

Asset Scout solves a fundamental problem that Unity's native API doesn't address - reverse dependencies. While Unity's built-in GetDependencies API only shows what assets are used by a given asset (direct dependencies), Asset Scout finds which assets are using your target asset (reverse dependencies).


KEY FEATURES:

Reverse Dependency Tracking - Find all assets that reference your target asset

Deep Search - Detect references in scenes, prefabs, scriptable objects, materials, and more

Detailed Results - See exact property paths where references are used

Fast Performance - Optimized cache system for quick searches

Easy to Use - Simple drag & drop interface with clear results

Extensible - Create custom processors for specialized search needs


PERFECT FOR:

• Cleaning up unused assets

• Safe refactoring of complex projects

• Understanding asset usage throughout your project

• Tracking down hard-to-find references

• Optimizing project structure


ADVANCED FEATURES:

• Cache System - Automatically updates when assets change

• Custom Processors - Extend functionality with your own search logic

• Support for Custom Data Types - Handle localization keys, weak references, addressables

• UI Integration - Add custom search fields to the interface

• Selective Enabling - Enable/disable processors individually


TECHNICAL DETAILS:

• Supports Unity 2020.3 or later

• Requires .NET Standard 2.0 or later

• Initial cache building for large projects (~35,000 assets) takes approximately 150 seconds

• Subsequent incremental updates are much faster as they only process changed assets


Asset Scout is suitable for projects of any genre and size. Whether you're working on a small indie game or a large-scale commercial project, Asset Scout will help you maintain a clean and efficient asset structure.

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