ASGS Interactable Cabinet

$6
Publisher A Square Games and Simulation, LLC
File size 21.27MB
Number of files 54
Latest version 1.0.0
Latest release date 2024-07-25 02:37:12
First release date 2024-07-25 02:37:12
Supported Unity versions 2018.4.2 or higher

Interested in this asset? You might be interested in the Bundle it's a part of: https://u3d.as/3aSD


Like our products? Check out our studio: https://asquaregamesandsimulation.com/


CONTAINS THE FOLLOWING ASSETS

  • Cabinet
  • Cabinet Shelf
  • Cabinet Drawer
  • Textures
  • LODs

-Brown and Black color variant textures included

-The cabinets have 3 versions, a rigged variant that has been skinned with joints applied, a parented/rigid animation variant where the moving parts are set as parented meshes with local pivots at their movement points, and a prop variant where the internals have been removed and the cabinet is essentially a shell and no longer interactable.

-A custom collision mesh has been provided for the interactive version of the mesh that allows the user to reach into the cabinet, as well as standard collision for areas like the drawers/doors being applied in the prefabs.

-URP and HDRP test scenes have been set up for each, renders were collected in the provided HDRP scene aside from the cover image and the LOD render shot.

-Materials have been set up for URP Lit in both Metallic Smooth and Specular Smooth workflows, HDRP Materials has been setup for the HDRP standard/Mask Map workflow

-Prefabs have been created for all of the primary assets, with materials in both color variants for both URP and HDRP

-Additional textures have been included whether used in the project or not including ORM, Normal for Direct X platforms, etc. So that the asset can be used for basically any workflow.

-All textures are currently set to 2K, with color and normal maps being set to use high quality compression. Adjust as needed for your project.

-Additional prefabs for shelves have been created so that the inside of the cabinet doors can be customized. As well as a version of the desk without the drawer, and a drawer prefab so that the cabinet can look looted if desired.

-Box olliders for the handles have been set up under an empty object, these can be useful for setting up VR hand positions if needed or simply deleted from their prefabs.

-Polygon Counts provided in Technical Detail are for the non-prop versions of the asset. Prop versions will generally have a lower polycount.

Top Publisher Assets