AS LightShafts 2

$24
Publisher Mark Duisters
File size 179.59MB
Number of files 199
Latest version v2.03
Latest release date 2020-08-10 09:54:14
First release date 2013-12-02 07:46:48
Supported Unity versions 2018.4.2 or higher
Supported pipelines:
Built-in: yes.
URP: yes.
HDRP: Not yet.

Designed with the focus on intuitive and flexible usability.

LightShafts 2 is a package that uses a classic technique to render shafts in your scene! No post processing or expensive volumetrics. This makes it ideal for scenes that need a very specific or custom style in their (faked) volume lighting. Everything can be baked down to a single mesh which makes it especially lightweight during render times.

Highly optimized, using as much shared meshes and materials as possible!

Create dynamic light shafts that adjust real-time or "Bake" them to gain an even greater performance boost!

Users are up and running in just a few clicks.

Simply place a generator, drag the direction-pointer to adjust angle/spread, and bake it into a single mesh.

LightShafts 2 gives that extra ambient boost of light presence in any scene.


Try before you buy (non-commercial license)


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