Armada PlayerPrefs

$49
Publisher Dan Miller-Schroeder
File size 41.66kB
Number of files 4
Latest version 1
Latest release date 2015-02-09 08:52:18
First release date 2015-02-09 08:52:18
Supported Unity versions 2018.4.2 or higher

This is a major PlayerPref upgrade that extends and improves the Unity default. Works on all Unity platforms (Smartphones, Console, and Standalone).



Features

• You can save/load ALL .NET data types, many UnityEngine data types, and arrays and lists.

• Won't get deleted on iOS app update.

• The BEST secure encryption so users can't cheat and get free gold or content unlocks.

• Easy and clean to use.



MORE DATA TYPES

Complete list: Vector2, Vector3, Vector4, Quaternion, Color, Color32, Rect, DateTime, string, int, float, decimal, double, byte, sbyte, char, long, uint32, uint64.



You can also save and load arrays and lists of all these types.



STOP CHEATING WITH SECURE ENCRYPTION

Users can easily find your playerprefs on their device, looks for a field marked "purchased" or "gold," and change it. Armada PlayerPrefs encrypts all data with randomly-generated keys that are unique to each user's install. The data is secured with AES symmetric encryption and the keys to that encryption are stored with RSA asymmetric encryption. Note: this is not a simple base64 obfuscation. That's the equivalent of translating something from English to Japanese. This uses encryption like WWII's Enigma, where someone needs the encryption and decryption keys to modify the data.



PERSISTENT

On iOS, the PlayerPrefs get deleted when the user updates your app. At best, it's a headache, at worst, their game progress is lost. Armada PlayerPrefs don't get deleted unless a user manually deleted your app.



EASY AND CLEAN

The method calls are almost identical to Unity's, so you don't have to learn anything new; the plugin does all the fancy stuff under the hood.

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