Arbalest class Missile "Animated"

$4
Publisher Jaroslav Grafskiy
File size 61.02MB
Number of files 17
Latest version 1
Latest release date 2016-05-13 06:03:26
First release date 2015-10-20 08:05:19
Supported Unity versions 2018.4.2 or higher

This pack contains a «Arbalest class Missile» with collision mesh, 2 additional LOD and animated rotors rotation.


Intended for game, realtime, or background use. It can be used in space RTS games or in a sidescroller game. It can also be used in a top-down shoot’em up. Pack contains detailed model for close up-s and LOD which can be used for mobile game.


Model info:

- Missile with 3 LOD levels.

- Custom collision mesh.

- Animated rotors rotation.

- Ready to use prefabs for all LOD. (with animation and collisions assigned)


Textures:

- All textures created in linear color range. (but asset can be used in Gamma color range too.

- 4096 textures: albedo, metalness (with gloss in alpha), normal (OpenGL), height and ambient occlusion maps (Shader metalness setup) in (.png) (.tga)


Animation:

- ready for additional animation:

- moving parts were detached in single meshes and linked.

- all meshes have reasonable pivot points.

- animation in fbx meshes are separated on individual clips with appropriate names.

- all animated meshes have animation controllers assigned.

- animation controllers have imported animation with appropriate names.


Extra notes:

- The model is fully unwrapped by hand.

- Model was not intended for subdivision.

- No third-party renderer or plug-ins needed.

- Missile wings is mostly symmetrical, but entire Hull have unique UV, so you can avoid text or decal mirroring.

- All models have 0 rotation.

- PBR textures for the unity 5 standard shader. (metalness setup)


Polycount (tris)

LOD 0 = 3042 tris

LOD 1 = 1790 tris

LOD 2 = 974 tris

Collision mesh = 108 tris

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