AR Throw & Score (AR Foundation: ARKit, ARCore). AR Toss & GO: Augmented Reality
Makaka Games
Publisher | Makaka Games |
---|---|
File size | 111.07MB |
Number of files | 409 |
Latest version | 2 |
Latest release date | 2023-03-17 08:27:15 |
First release date | 2022-02-02 01:30:17 |
Supported Unity versions | 2018.4.2 or higher |
AR Throw & Score — Arcade Game Template which combines Augmented Reality, Throwing, and Scoring Mechanics for Mobile Platforms. AR Safety First.
Toss Diligently & Try to Get the Best Score by Hitting the Target Containers without touching the Ground.
👉 AR Engine
The game uses 2 AR Engines with auto selection:
1. AR Foundation (ARCore, ARKit) with the next features:
— Real Plane Detection (includes tutorial, visual plane confirmation/resetting, placing the game around the player).
— AR Safe Zone. The player needs to stay in the Safe Zone to avoid accidents during the game and continue the game itself! The player will be notified when leaving the Safe Zone.
— AR Onboarding UX with Transparent Video Manuals & AR States.
— AR Light Estimation: estimates light data in physical space and applies it to game space.
2. AR Camera Lite will be used when AR Foundation is not supported by the mobile device. It’s also used when Testing in Unity Editor: the game in Editor is always run with this Engine.
✨ Check Also
👉 Features
Bring the enchanting Power of Augmented Reality into your amazing AR Throwing Game or App:
- 3 unique containers: Barrel, Bucket & Bucket Group.
- 2 Throwing Modes with Throw Object 3D (docs): “Click” (Easy) & “Flick/Swipe” (Hard).
- 10 different items to toss: balls, weapons, etc. Easy implementation of your own Throwing Objects.
- 100+ Customizable Parameters for Throwing (Tasks, Sounds, Delays, Filtering by Tag, Safe Time to prevent Registering of Double Collisions for Scoring & Failing, Throwing Parameters, etc.).
- Dynamic Sound System: play Throwing Sounds based on speed, pitch, and volume factors of Throwing Objects when it collides with different environments: Floor and Containers.
- Directional Arrow that points to Current Target.
- Easy Control the count of Containers: place as much as you need.
- Custom Meshes of Containers & their Score Triggers were created with Technie Collider Creator (it's not needed to run the project). They allow computing collisions more accurately for better playing dynamic sounds and counting points.
- UI Animations and Sounds: Best Score, Container Task and Scoring, Fail.
- Visual Explosions from Containers with Sound when Scoring.
- Real-Time AR Shadows (docs).
- Mobile Optimizations:
- Object Pool for Throwing Objects to manage the memory;
- TextMesh PRO for Texts to update them when really needed.
🍏 Package Contains
- Unified Demo Scene for both AR Engines with Tutorial and 3 Containers.
- Throw Object 3D (docs).
- AR Throwing (docs).
- AR Camera Lite (docs).
- AR Shadows (docs).
- Menu Scene with AR Safety Tutorial.
- Permission Scene with Camera Permission Request using free Native Camera.
- Loading Screen to switch scenes seamlessly.
👉 Throwing Modes
During an encounter with a target, a player may throw any object you want by:
- tapping any point on the screen;
- flicking/swiping the object from the bottom of the screen up toward the target.
Both modes form different speed and throw direction based on the last position of finger, what makes the game even more interesting.
Throw Diligently & Hit the Targets!
👉 Use Cases
- Paper Toss Boss;
- Paper Toss (iOS, Android);
- Paper Bin AR.
✨ Limitations
Learn Limitations separately for Each Asset included in the package.
📚 Docs & Support
I state the work of the asset only with uploaded Unity version or with the version indicated in the latest online docs that contains all instructions for the 1st launch.
If you find a bug, or you can't use the asset as you need, please first get the support before leaving a review on the asset store.
I am here to help and to improve my assets for the best. Response time can be up to 5 business days.