Publisher | needle |
---|---|
File size | 449.17kB |
Number of files | 11 |
Latest version | 1.3.7 |
Latest release date | 2020-07-28 09:56:38 |
First release date | 2020-07-08 12:29:11 |
Supported Unity versions | 2018.4.2 or higher |
NOTE: This asset is updated via package manager scoped registry so the latest release date in Asset store does not reflect the latest version of this asset. Please refer to the changelog for that.
AR Simulation by needle
Build AR apps with confidence.
Iterate fast, right in Editor.
Non-invasive, drop-in solution. ✨
AR Simulation allows you to work on and test AR apps right in the Editor. No need for numerous deployments, no need to build complicated mock structures...
Just move around in the Editor, test your AR app, without having to change any code or structure. Iterate faster, test out more ideas, build better apps!
Features
✔️ Plane Tracking
✔️ Touch Input (single touch for now)
✔️ Simulated Environments
✔️ Device Simulator
✔️ Point Clouds
✔️ Image Tracking
✔️ Object Tracking
✔️ Light Estimation
✔️ Anchors
✔️ Camera Background Rendering
✔️ ARMeshManager / Meshing support
✔️ CPU Images
Verified to work with
• Unity 2019.3 • 2019.4 • 2020.1 • 2020.2
• ARFoundation 3.x • 4.x
• Device Simulator
• Built-In • URP
• "Old" Input System • "New" Input System • "Both"
ARSimulation is a custom XR backend, built on top of the XR plugin architecture.
Because it's "just" another XR Plugin and we took great care to simulate important features, it works with your existing ARFoundation app, new/old input system, XR Interaction Toolkit — zero changes to your code or setup needed! ✨
And if you need more control, there's a lot of knobs to turn.