Application Manager Pro

$17
Publisher Dragonkin Studios
File size 901.20kB
Number of files 71
Latest version 1.0.2
Latest release date 2021-12-17 07:49:13
First release date 2020-08-10 10:46:12
Supported Unity versions 2018.4.2 or higher

Lite | Pro | Documentation | Support


Application Manager is an editor tool for Unity Editor that lets you speed up your deployments.


With Application Manager you can easily manage different configurations for different deployment environments.


It makes it possible to change a lot of information between builds without editing manually the Project Settings every time, helping you avoid mistakes or forgetfulness.


It can also be used to execute code on startup sequentially, with the possibility to pause and resume the execution.


It’s a very useful tool in combination with Unity Cloud Build with its Pre- and post-export methods.


All information on each environment is stored in custom settings files.


You can also create your own type of settings or use the built-in ones of the examples.


You can try out most of the features for FREE with Lite version then seamlessly upgrade to Pro version if needed.


Key features


• Simple and clean.

• Usable examples of settings are included.

• Easily expandable with new custom settings.

• Compatible with all platforms.

• Really good for CI/CD.

• Useful with Unity Cloud Build.

• Execute code on startup sequentially.

• Add up to 2 deployment environments.

• Add up to 2 settings to the deployment environments.


Pro version key features


• Source code is included.

• Totally customizable and expandable.

• More usable examples of settings are included.

• Add unlimited deployment environments.

• Add unlimited settings to the deployment environments.


Custom settings examples


In the package are included some examples of settings that can help you to:


• Change the icons of the application.

• Spawn prefabs at startup.

• Edit the logging settings.


Pro version custom settings examples


In the Pro version package are included a lot of examples of settings that can help you to:


• Manage user consent for personalized Ads.

• Edit the Android Manifest.

• Show a safety warning for an Augmented -Reality App.

• Clone assets files and directories.

• Interface with Unity Cloud Build with pre- and post-export methods.

• Initialize and configure different SDKs (for example Firebase and Facebook).

• Manage user acceptance for GDPR policies

• Change the Scripting Define Symbols for each platform.

• Edit the Xcode project values after an iOS build.


There are no limits. Create and use all the settings you need to customize your projects and builds.


Documentation | Support


Contact


If you have any questions, issues, requests or suggestions, please do not hesitate to email us at [email protected]

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