Aperiodic Tiling

$4
Publisher Thijs Versfelt
File size 15.17MB
Number of files 62
Latest version 1
Latest release date 2020-09-08 06:50:15
First release date 2020-09-08 06:50:15
Supported Unity versions 2018.4.2 or higher

A common technique for texturing large planes is to periodically tile a single texture, which often results in noticeable and distracting periodic patterns. The Aperiodic Tiling plugin contains a Unity surface shader that removes these noticeable tiling patterns by implementing a state-of-art stochastic tiling system as introduced in the paper by Cohen et al.


Features

• Pattern generator to generate random tilings
• Normal mapping support
• Adjustable Level-of-Detail (LOD)
• Demo scene
• Three example tilesets (basic, flowers and rocks)
• Easy to use interface
• Clean, well-documented code

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