Publisher Two Cats Code - Haikun Huang
File size 4.09MB
Number of files 30
Latest version 1.3.1
Latest release date 2021-09-09 11:23:48
First release date 2021-07-19 06:13:13
Supported Unity versions 2018.4.2 or higher

If you want the UI value changed event, try the Binder. Binder is designed for decoupling the Source and the Target. Binder is a part of the Data Manager Pure Version.

Those who purchased AnyEvent in the past 60 days will get a discount to upgrade to Data Manager Pure Version.


Online Documentation | Discord | Bug & Features Request |


Monte Carlo Markov Chain Optimizer is now available.


Warning: API UPDATED!!!!!

If you upgrade from v1.1, please keep in mind that now AnyEvent allows you to make any type of class as the invoker (Not only MonoBehaviour). Please check AnyEventParam.cs and the demo for more details.


🙀 Core APIs

public static void AddListener()

public static void RemoveListener()

public static void Invoke()


Features

  • Any object can be the listener or/and invoker.
  • Centralization. No reference needs between the listener and the invoker anymore. No delegate mechanism knowledge is required.
  • Flexible event management mechanism. The combination of event name and channel gives you diversified event management capabilities.
  • Supports event return value.
  • UI event. A new solution to the original Unity UI event.
  • Zero learning cost.
  • Easy to incorporate into the current project.
  • Source code included.
  • All platforms supported.

Requirement:

One of the following plugins must be imported:

  • Odin Serializer (Free) — you still can get the full power to use the AnyEvent by coding.
  • Odin Inspector (Money) — strongly recommend. As you will get the full power to use the AnyEvent UI events.

Namespace

using HHK;


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