Publisher | ANU_CHEEKI_BREEKI |
---|---|
File size | 1.27MB |
Number of files | 408 |
Latest version | 2.1.4-pre.1 |
Latest release date | 2024-01-05 08:01:15 |
First release date | 2023-08-28 04:58:14 |
Supported Unity versions | 2018.4.2 or higher |
Provides easy way to create and invoke debug commands in game console at runtime. Also it displays console messages (logs, warnings, errors, exceptions, assertions) at runtime in a build.
User interface is created with uGUI and packed in a single SpriteAtlas.
For FREE?
Yes!
You can grab it any time!
By providing this powerful command console asset for free, I wish to make a contribution to the Unity community and ensure accessibility for developers to facilitate the expansion of their projects. It aims to promote seamless game debugging and testing for aspiring developers while recognizing and addressing the financial challenges often faced by indie developers.
For what?
- Development cheats for testing
- Reading log messages at runtime in a build.
- In-game cheat codes
Command Features:
- Static and non-static comands
- Commands for C# methods, properties, fields, delegates
- Reach command line syntax
- Default parameters
- C#-style named parameters
- boolean flags
- tar(1)-style bunbled parameters
- Highly customizable command line syntax and support of command parameter types
- Commands registration
- by [DebugCommand] attribute
- at runtime in the code
- Open source. Fully included C# source code
- Nested commands
- Custom macros/defines
- Expression evaluation directly in console command line
Console features:
- Contextual autocompletion for commands and parameters
- Display logs in the console
- Display logs calllstack
- UI Themes
- Resizing at runtime
- Changing UI scale at runtime
- Persistent commands history
- Filtering console messages by message type the same way as in UnityEditor console window.
- Filtering logs by search query ste same way as in UnityEditor console window.
- Infinite recyclable logs scroll list