AnimTexture-GPU Animation

gamebox

(1)
$9
Publisher gamebox
File size 3.20MB
Number of files 44
Latest version 0
Latest release date 2019-01-25 11:12:10
First release date 2019-01-25 11:12:10
Supported Unity versions 2018.4.2 or higher
AnimTexture convert bone’animation to vertex’s animation, use MeshRenderer rendering instead of SkinnedMeshRenderer. So support gpu instancing for lots characters.
Support any number of bones,any precision of animtionClips.
Size of Anim’Texture limited by:
Horizontal: mesh ‘vertex.
Vertical : AnimationClip’s time length
So more less vertex and more short time smaller animTexture.
Need more precision rendering. You can use Tesselation shader.

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