Animator State Machine Utility

Paul Hayes

(31)
FREE
Publisher Paul Hayes
File size 101.44kB
Number of files 22
Latest version 1.1.0
Latest release date 2017-12-28 11:28:23
First release date 2014-11-06 10:17:30
Supported Unity versions 2018.4.2 or higher
Allows methods within your MonoBehaviours to be notified by the current state of an Animator. This turns the Unity Animator component into a powerful state machine. Add the AnimatorStateMachineUtil component to the GameObject with the Animator on it, and then add meta attributes to the methods you'd like to be notified.