Publisher | Joe Patrick |
---|---|
File size | 5.76MB |
Number of files | 16 |
Latest version | 1 |
Latest release date | 2017-06-21 09:20:28 |
First release date | 2017-06-21 09:20:28 |
Supported Unity versions | 2018.4.2 or higher |
This is a shader to make your object looks like hardlight from the Halo games. Great for any Sci-Fi games for cool light bridges or holograms.
Very easy to use, just apply the shader with your texture (3 textures are also included in the package) and fine tune the settings to your liking - Includes colour customisation, opacity and control over the motion.
The textures should be RGB textures such that the red, green and blue channels are each a greyscale intensity texture that represent a different layer in the material. The red layer is a fixed overlay, the green and blue layers move independently. This can be seen in the images and two videos below.
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