Publisher | Fireball Games |
---|---|
File size | 146.73MB |
Number of files | 89 |
Latest version | 1 |
Latest release date | 2019-12-18 09:37:21 |
First release date | 2019-12-18 09:37:21 |
Supported Unity versions | 2018.4.2 or higher |
This asset allows you to create and control clocks easily. It gives you a high level of customization and offers options to create many combinations of clock functionality.
The main functions are:
- Offers all backend for normal clock
- Allows control over many clock hands/clocks with one controller script, while still allowing you to customize the behavior of each hand.
- CW and CCW direction.
- Runtime flexibility of timeframe - you can change the timeframe when you want and how you want.
Bonus content:
- a model of a clock tower
- a model of the part of ship hull with turbine
- several example scripts that serve as an inspiration on how to implement this asset in your project
Documentation:
- several video guides explaining functionality and implementation
- documentation for all core scripts and example scripts
The main functions are:
- Offers all backend for normal clock
- Allows control over many clock hands/clocks with one controller script, while still allowing you to customize the behavior of each hand.
- CW and CCW direction.
- Runtime flexibility of timeframe - you can change the timeframe when you want and how you want.
Bonus content:
- a model of a clock tower
- a model of the part of ship hull with turbine
- several example scripts that serve as an inspiration on how to implement this asset in your project
Documentation:
- several video guides explaining functionality and implementation
- documentation for all core scripts and example scripts