Publisher | Alteruna |
---|---|
File size | 536.19kB |
Number of files | 46 |
Latest version | 1.3.4u6 |
Latest release date | 2024-08-19 01:34:49 |
First release date | 2022-10-18 06:00:17 |
Supported Unity versions | 2018.4.2 or higher |
Discord | guide | API-documentation | More links
Alteruna Multiplayer SDK is a free package for the Alteruna Multiplayer Service. The package bridges the gap between the complexity of real-time network programming and the artistry of creators in all disciplines.
No subscription is needed and you can develop and test your game at no cost. The multiplayer service is cross-platform, scalable, and unlimited to concurrent users (CCU), rooms, room hours, and sessions.
The SDK setup and use are easy. No network coding is required. There is no server setup, click and connect, that is all. The multiplayer functionality is component-based, just drag and drop them into your project. It is also easy to extend the package and create new components.
Methods of synchronizing data: Field synchronization, Method synchronization, Synchronized classes (Synchronizables), and Remote Procedure Calls (RPC).
Features:
Automatic player representation
Automatic player spawning
Object spawning and despawning
Synchronized transforms
Synchronized physics
Input lag compensation
Network LOD
Player lobby
Text chat
Free cloud service and server
Unlimited concurrent users (CCU)
Unlimited rooms
Unlimited room hours
Unlimited session length
The Alteruna Multiplayer Service is a platform- and application independent, scalable, high performance, and packaged all-in-one cloud solution for developing, deploying, and running multiplayer games.
Support: We are happy to help you with your multiplayer games!
- There is an online guide for setup and development
- There is an API-documentation on our wiki
- You can watch a video preview of how to use the package
- Join our Discord chat for more help and interaction
- Email us Alteruna support