Publisher | James Ou |
---|---|
File size | 3.46MB |
Number of files | 73 |
Latest version | 1 |
Latest release date | 2021-08-04 08:32:50 |
First release date | 2019-03-27 08:57:10 |
Supported Unity versions | 2018.4.2 or higher |
Welcome!
High-performance A* Pathfinding
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-- This is an efficient pathfinding algorithm that skips the same line point in the pathfinding. In the 800*800 grid, the pathfinding time is only milliseconds.
-- The data and algorithm are separated independently, and the path finding of multiple maps can be switched flexibly.
-- In addition to the fixed blocking data, users can dynamically add or reduce blocking as needed.
-- In terms of use, the user only needs to set the map size and read the blocking data to effectively call the pathfinding API.
-- At the same time, the plugin provides an editing tool that blocks data, and generates a Json configuration file. If necessary, other configuration formats can be generated. This is a workaround.
-- Two Xianxia-style 3D character models.
-- Block data generation tools.
-- A tool scenario.
-- Two demo scenes.
High-performance A* Pathfinding
---------------
-- This is an efficient pathfinding algorithm that skips the same line point in the pathfinding. In the 800*800 grid, the pathfinding time is only milliseconds.
-- The data and algorithm are separated independently, and the path finding of multiple maps can be switched flexibly.
-- In addition to the fixed blocking data, users can dynamically add or reduce blocking as needed.
-- In terms of use, the user only needs to set the map size and read the blocking data to effectively call the pathfinding API.
-- At the same time, the plugin provides an editing tool that blocks data, and generates a Json configuration file. If necessary, other configuration formats can be generated. This is a workaround.
---------------
The package contains:-- Two Xianxia-style 3D character models.
-- Block data generation tools.
-- A tool scenario.
-- Two demo scenes.