Publisher | Simon Podracky |
---|---|
File size | 5.18MB |
Number of files | 74 |
Latest version | 1.1.0 |
Latest release date | 2024-05-16 08:48:15 |
First release date | 2024-02-25 07:29:12 |
Supported Unity versions | 2018.4.2 or higher |
Documentation | Web | Changelog | Discord
Advanced Scroller is a powerful tool for Unity that enhances scrolling functionality for both UI and in-game elements. It offers extensive customization, including settings for movement type, scaling, snapping, fading, deflection and more. With features like loading animations, selector control, and masking, it's a versatile solution for creating dynamic, user-friendly content displays. Whether you're working on a mobile app or a complex game, Advanced Scroller simplifies the process of building responsive, visually appealing scrolling systems, helping you deliver a superior user experience with ease.
🔥 What can Advanced Scroller do?
▪ Endless, Elastic, Clamped scrolling
▪ Loading animations 120+ variations
▪ Elements Size Modes
▪ Auto content fitter
▪ Padding, Spacing
▪ Alignments
▪ Horizontal, Vertical scrolling
▪ Highly customizable
▪ pre-coded usefull methods
▪ Inertia
▪ Elements Scaling
▪ Snapping
▪ Elements Fading
▪ Elements Deflection
▪ Masking
▪ and More!
📌Easy to Use:
Codeless setup using the inspector, even methods like scroll to left and right are precoded. See the documentation for more details.
📌Fully combinable:
You need to highlight a selected element with multiple settings? Not a problem. Scalling, snapping, deflection, fading, they all work together.
📌Render Modes:
Advanced Scroller works in all canvas rendering modes.
📌Events:
Uses common event handles like On Begin of Drag, On End Of Drag and On Scroll Change.
📌And More:
Elements recycle with an endless movement type, you can choose from multiple element sizes, advanced scroller is mobile friendly.
🔧Feedback and Support:
If you encounter any issues, have questions, or need assistance, please don't hesitate to reach out.❤Your feedback is valuable in improving the product and providing the best possible user experience.