Publisher | Oscar Vezz |
---|---|
File size | 15.22MB |
Number of files | 238 |
Latest version | 2.0.0 |
Latest release date | 2023-01-17 11:29:29 |
First release date | 2022-02-10 07:05:14 |
Supported Unity versions | 2018.4.2 or higher |
- Create a World, with only 5 Building Blocks!
If you have worked with Tilemaps, you are already used to create 40+ elements for each of them. Advanced Dungeon Generator only needs five key models in order to create your own custom dungeons, it uses quarter meshes and rotates them to generate the rest on the fly!
- Change the Blocks, Change the World!
ADG is a Modular System, so you can exchange and reuse your dungeon components as much as you want. This package is based on the Unity's Scriptable Objects system; so you can easily create, save, manage, and categorize your dungeons and components.
- Import your own Objects
ADG is not a Dungeons Pack, its mostly a collection of scripts; scripts entirely focused on helping you create your dungeons and scripts built to handle your custom objects.
ADG is also highly compatible with external assets!
- Full Dungeon Customization
You have full control of what happens in your dungeons, you can define its shapes or import your own as images, you can make, set, and exchange its building blocks; you can add and enable customized decorations, you can define the load and placement of its segments. With Advanced Dungeon Generator almost everything is at your will!
- Add Collisions and NavMeshes!
ADG let's you interact with the environment. Add Collisions, NavMeshes and custom components to your dungeon chunks, create spawners, pickups and interactuable objects!
- Fully optimized and multithreaded
ADG's main goals are performance and short loading times, all its systems are well optimized and work around multithreading so they can be implemented even on mobile devices!
- Active all with One Single Trigger
The dungeon generation is entirely controlled by a single component, a single, fully customizable component! Also, the whole system is embedded in its own function, in case you want to call this method on your own.
At the moment, there is no technical difference between the paid version and the LITE version, both products have the same tools, features and functionalities. However there is one element that did not make the cut, the 2D_Dungeon Demonstration is exclusive to the paid version.