Publisher | Anio |
---|---|
File size | 1.14MB |
Number of files | 15 |
Latest version | 1.3.1 |
Latest release date | 2017-11-09 07:13:21 |
First release date | 2015-12-23 01:21:20 |
Supported Unity versions | 2018.4.2 or higher |
It a powerful shader for physically based shading (PBS) of a translucent surface.
Shader fully compatible with Unity's Metallic workflow.
With this shader you can use:
- Translucent maps
- Normal maps
- Emission maps
- Metallic maps
- Ambient Occlusion (AO) maps
All of this maps you can fine tune using an our shader.
Also you can tune a:
- Smoothness
- Cutoff
Shader fully compatible with Unity's Metallic workflow.
With this shader you can use:
- Translucent maps
- Normal maps
- Emission maps
- Metallic maps
- Ambient Occlusion (AO) maps
All of this maps you can fine tune using an our shader.
Also you can tune a:
- Smoothness
- Cutoff