Publisher | Interactive Arts |
---|---|
File size | 595.18MB |
Number of files | 442 |
Latest version | 1 |
Latest release date | 2021-02-09 11:38:14 |
First release date | 2021-02-09 11:38:14 |
Supported Unity versions | 2018.4.2 or higher |
Reference and Documentations
Shader Smart: Brick, Stonewall Specified | Details & User Guide
Introduction
This package contains a set of 75 ready-to-use materials, tiering from professional, advanced, and mobile. A set of 317 seamless textures are included, resolutions varying from 2048 by 2048, 1024 by 1024, and 512 by 512. All materials are powered by “Shader Smart: Brick, Stonewall Specified”, with high customizability and extra features introduced as:
1) Tessellation
Users have full control over the tessellation including tessellation multiplier, tessellation displacement amplitude, tessellation map strength, and an overall tessellation gray scale level offset shift.
2) Surface Grunge
Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well.
3) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias
Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Ambient Occlusion: Contrast | Base value
Tessellation Displacement: multiplier | Amplitude | Strength | Shift
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 3
Numbers of Professional Materials: 25
Numbers of Professional Material Textures: 150
Professional Texture Resolution: 2048 by 2048 (seamless)
Numbers of Advanced Materials: 25
Numbers of Advanced Material Textures: 125
Advanced Material Texture Resolution: 1024 by 1024 (seamless)
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 9
Numbers of Demo Meshes: 2
Tessellation | Surface Grunge | Secondary Normal | Independent Tiling and Offset | Texture Rotation
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.