3D set of stylized nature - GHIBLI style

$9
Publisher Baturinets
File size 135.25MB
Number of files 245
Latest version 1.0.0
Latest release date 2022-09-12 07:44:12
First release date 2022-09-12 07:44:12
Supported Unity versions 2018.4.2 or higher

Grass:

3 different stylized tufts of grass with different densities and unique shader.

  • Changing Colors
  • Mixing of several colors
  • Grass color splitting, with black and white texture
  • Wind animation
  • Wind wave animation
  • Adjusting the strength, speed and direction of the wind
  • Changing the appearance of wind waves with a black and white texture
  • Change the color of wind waves

Trees:

6 types of stylized trees with separate material at the base of the tree and foliage material.

  • 5 stylized trees of different sizes
  • 1 stylized giant tree
  • Using multiple textures
  • Mixing textures with vertex paint
  • Modifying tree foliage with a black and white texture (alpha mask)
  • Adjusting Leaf Size
  • Changing the color of leaves
  • Separating leaf color with a gradient
  • Adding glow to the edges of all tree leaves
  • Changing the strength and color of the glow

Shrubs:

3 types of stylized shrubs with ghibli style foliage.


Flowers:

27 types of stylized flowers with wind animation.

  • 15 small flowers, different colors and shapes
  • 4 medium sized flowers with different colors
  • 8 large flowers with different shapes and colors

Stones:

11 different stylized stones to create mountains, locations in the landscape or along the edges of the road.

  • 2 large stylized stones
  • 3 medium stylized stones
  • 3 normal style stones
  • 3 small stylized stones
  • Ability to use multiple textures and mix them together
  • Ability to project textures only on top of the object, creating a snow or moss effect
  • Ability to add a unique normal and base color to the object

Props:

9 unique stylized Japanese-style props.

  • Altar
  • Arch
  • Box
  • 2 fences
  • Sign
  • Stone slab
  • Street lamp (has a radiating channel)
  • Wagon

Shaders:


Grass Shader.

  • Mixing two colors in a gradient from bottom to top. Adjusting the strength of the gradient
  • Changing the color of the Alfa texture depending on the position of the world
  • Adjusting the texture size and color
  • Vertex wind animation
  • Adding a wind texture that appears at world position
  • Adjusting the color, direction, speed and strength of the wind

Flower Shader

  • Can perform all the same actions as the grass shader

Layered shader

  • 5 layers of textures.
  • Zero layer
  • Red layer
  • Green Layer
  • Blue layer
  • Unique layer
  • Ability to turn unwanted elements and textures on or off (For material optimization)
  • Vertex Coloring
  • Texture Tile Customization
  • Adjust normal map intensity
  • Adjusting Color Hue
  • Top down texture projection for snow or moss effects
  • textures projected from top to bottom can be set for strength, blur, and position
  • Ability to use unique textures of objects with multiple UV channels

Leaf Shader

  • Changing the shape of leaves with alpha textures
  • Adjust leaf size
  • Adjusting leaf color and gradient on all leaves at once
  • Adding a slight glow to the edges of all leaves
  • Adjusting glow colors
  • Wind animation
  • Adjusting the strength, speed, and intensity of the wind

Props shader

  • Adding unique grid textures
  • Emission texture