Publisher | Baturinets |
---|---|
File size | 135.25MB |
Number of files | 245 |
Latest version | 1.0.0 |
Latest release date | 2022-09-12 07:44:12 |
First release date | 2022-09-12 07:44:12 |
Supported Unity versions | 2018.4.2 or higher |
Grass:
3 different stylized tufts of grass with different densities and unique shader.
- Changing Colors
- Mixing of several colors
- Grass color splitting, with black and white texture
- Wind animation
- Wind wave animation
- Adjusting the strength, speed and direction of the wind
- Changing the appearance of wind waves with a black and white texture
- Change the color of wind waves
Trees:
6 types of stylized trees with separate material at the base of the tree and foliage material.
- 5 stylized trees of different sizes
- 1 stylized giant tree
- Using multiple textures
- Mixing textures with vertex paint
- Modifying tree foliage with a black and white texture (alpha mask)
- Adjusting Leaf Size
- Changing the color of leaves
- Separating leaf color with a gradient
- Adding glow to the edges of all tree leaves
- Changing the strength and color of the glow
Shrubs:
3 types of stylized shrubs with ghibli style foliage.
Flowers:
27 types of stylized flowers with wind animation.
- 15 small flowers, different colors and shapes
- 4 medium sized flowers with different colors
- 8 large flowers with different shapes and colors
Stones:
11 different stylized stones to create mountains, locations in the landscape or along the edges of the road.
- 2 large stylized stones
- 3 medium stylized stones
- 3 normal style stones
- 3 small stylized stones
- Ability to use multiple textures and mix them together
- Ability to project textures only on top of the object, creating a snow or moss effect
- Ability to add a unique normal and base color to the object
Props:
9 unique stylized Japanese-style props.
- Altar
- Arch
- Box
- 2 fences
- Sign
- Stone slab
- Street lamp (has a radiating channel)
- Wagon
Shaders:
Grass Shader.
- Mixing two colors in a gradient from bottom to top. Adjusting the strength of the gradient
- Changing the color of the Alfa texture depending on the position of the world
- Adjusting the texture size and color
- Vertex wind animation
- Adding a wind texture that appears at world position
- Adjusting the color, direction, speed and strength of the wind
Flower Shader
- Can perform all the same actions as the grass shader
Layered shader
- 5 layers of textures.
- Zero layer
- Red layer
- Green Layer
- Blue layer
- Unique layer
- Ability to turn unwanted elements and textures on or off (For material optimization)
- Vertex Coloring
- Texture Tile Customization
- Adjust normal map intensity
- Adjusting Color Hue
- Top down texture projection for snow or moss effects
- textures projected from top to bottom can be set for strength, blur, and position
- Ability to use unique textures of objects with multiple UV channels
Leaf Shader
- Changing the shape of leaves with alpha textures
- Adjust leaf size
- Adjusting leaf color and gradient on all leaves at once
- Adding a slight glow to the edges of all leaves
- Adjusting glow colors
- Wind animation
- Adjusting the strength, speed, and intensity of the wind
Props shader
- Adding unique grid textures
- Emission texture