Publisher | Austin Miller |
---|---|
File size | 259.03kB |
Number of files | 9 |
Latest version | 1 |
Latest release date | 2019-11-08 05:58:10 |
First release date | 2019-11-08 05:58:10 |
Supported Unity versions | 2018.4.2 or higher |
2translate was created to help make the setup of translations an easier process. By utilizing 2translate, you can save quite a bit of tedious time wasted on setting up rudimentary translation services and testing them making sure they work properly. 2translate is built off of key-value pairs and StreamingAssets folder assuring that the technology is easily transferable across all Unity supported platforms. 2translate includes the following features:
- Ease of use: Can be imported and implemented into any existing project within minutes.
- Cross-Platform: Can be used in experiences targeting any of the Unity supported platforms.
- Real-Time Translations: All text objects that are setup with 2translate will be instantly updated based on the newly set locale.
- Example: Includes a simple example scene showcasing all of the components and how they work with one eachother. There is also a Prefabs folder included that holds the 2translate Manager in order to easily drag and drop it into your scenes.
Technical Limitations:
- None
Minimum Tested Unity Version: 2017.1
Notes:
- StreamingAssets: With Android handling the StreamingAssets folder differently than other platforms, there is logic included to make sure 2translate is targeting the correct location and retrieving the appropriate files.
- Translations: The actual translations will need to be supplied for this plugin to work properly. This focuses on the switching between different locales and changing all text components to reflect the updated locale.