Publisher | Isaak Eriksson |
---|---|
File size | 2.83MB |
Number of files | 44 |
Latest version | 2 |
Latest release date | 2019-11-25 02:37:12 |
First release date | 2016-12-12 09:20:29 |
Supported Unity versions | 2018.4.2 or higher |
This new asset was designed to accelerate your 3D asset production speed by being able to convert 2D image formats (PNG recommended) into 3D voxel mesh but maintaining a low poly-count with multiple layers. The conversion is made possible by highly optimized multi-threaded code which supports large image resolutions unlike other converters. And with a custom editor that's built for easy use, you've got an asset that can convert on the click of a button.
FEATURES
- [NEW] Multiple layer support!
- Supports transparent alpha clipping on PNG format.
- Rogue-like level example included.
- Generates optimized mesh colliders.
- Option to remove back faces.
- Set the amount of voxels per pixel.
- No need for experienced 3D modelers.
- No annoying DLL files.
CONTACT ME
If you want me to add or change something I am a very open developer and if you email me at [email protected] I will respond quickly. Talk to me and I can serve you the strongest cup of coffee, there's no need to hesitate.