2D Sprite Blend Modes

Pxl Dev

(0)
FREE
Publisher Pxl Dev
File size 3.69MB
Number of files 7
Latest version 1
Latest release date 2025-03-05 08:01:13
First release date 2025-03-05 08:01:13
Supported Unity versions 2018.4.2 or higher

With this package, you can effortlessly apply various blend modes to sprites by simply adding a single script to a GameObject with a SpriteRenderer.


Features:


10 Blend Modes - Opaque (Normal), Add, Multiply, Screen, Overlay, Darken, Lighten, Subtract, Hard Light Approximation, Soft Light Approximation.

Real-Time Updates - Changes take effect instantly in both Play Mode and Edit Mode.


Inspector Integration - Easily switch between blend modes with a user-friendly dropdown.

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