2D Topdown RPG Accelerator

DTWorldz

(0)
$22
Publisher DTWorldz
File size 7.68MB
Number of files 431
Latest version 1.0.2
Latest release date 2024-10-15 02:55:59
First release date 2024-09-23 08:00:18
Supported Unity versions 2018.4.2 or higher

2D RPG Project Accelerator

Kickstart your RPG or adventure game development with the 2D RPG Project Accelerator!


This comprehensive package provides you with a fully functional inventory, item, and attacking system, all seamlessly integrated with smooth animations—everything you need to hit the ground running.


Why Choose This Package?

Save time and focus on what makes your game unique. This robust system comes with essential RPG features pre-implemented and ready to use, allowing you to accelerate your development process and bring your game to life faster.


Key Features:

🔹 Fully Functional Inventory System:

  • Manage items effortlessly with features like stacking, sorting, and quick access.
  • Extensible design allows you to add custom items and attributes to fit your game's needs.

🔹 Containers/Chests, Enemy Loot:

  • Create chests or any type of containers to the gameworld with ease works fully with inventory and item system.
  • Transfer items between containers or with player's inventory.
  • Allows having different UI with different type of containers.
  • Possible to loot enemies and thir equipments when they are daed

🔹 Advanced Item and Equipment System:

  • Equip items that dynamically enhance character stats, such as extra armor or attack bonuses.
  • Ready-to-use items included: Health Potion, Katana, Long Shirt, Long Pants, and Shoes, Shields, Two Handed War Axe and Bow as ranged weapon!

🔹 Integrated Animation System:

  • Equipable items trigger the animations right out of the box.
  • Includes 10 different 2D animations with four-directional movement, fully configured for immediate use.

🔹 Comprehensive Attacking System:

  • Stats like Strength, Dexterity, and Intelligence directly impact gameplay, affecting damage, health, stamina, and energy.
  • Flexible system allows easy adaptation to your game's mechanics.
  • Damage calculation with Strength, Dexterity, Weapon and Armor in place!

🔹 Optimized Item Database:

  • Efficiently loads items from a designated folder on first load and fetches item data directly from memory thereafter.
  • Simplifies item management and enhances performance.

What's Included:

  • Ready-to-Use Items:
    • Health Potion: Restore health directly from your inventory.
    • Katana: Equip for extra attack speed and damage.
    • Two Handed Axe: Powerful but slow weapon!
    • Bow: It requires arrows in backpack to attack with!
    • Armor Pieces: Long Shirt, Long Pants, and Shoes providing a total of +6 armor when equipped.

  • Ready to use Dungeon Tilemap: Animations, spritesheets, UI images, audio files, and fonts—all pre-configured and ready to use.
  • Extensive Asset Library: Animations, spritesheets, UI images, audio files, and fonts—all pre-configured and ready to use.

Future Updates:

We're committed to expanding this package with exciting new features:

  • Game Menu & Save System
  • Crafting System

Why This Package is Perfect for You:

Whether you're starting a new project or enhancing an existing one, this package offers flexibility and ease of use. It's designed to integrate seamlessly with your game, allowing you to focus on creative development rather than foundational systems.


The package Includes the Assets Below

- Animations

10 different 2d animations with 4 direction already configured for easy to use

-- /Animations/Humanoid_Animator

-- /Animations/attack-bow/attack_bow_*(up/down/left/right)

-- /Animations/attack-oneHanded/attack_oneHanded_*(up/down/left/right)

-- /Animations/hit/hit_*(up/down/left/right)

-- /Animations/idle/idle_*(up/down/left/right)

-- /Animations/reverseAttack-oneHanded/reverseAttack-oneHanded_*(up/down/left/right)

-- /Animations/run/run_*(up/down/left/right)

-- /Animations/use/use_tool_*(up/down/left/right)

-- /Animations/walk/walk_tool_*(up/down/left/right)


- Spritesheets (all of them already sliced with 32ppu)

all are 8bits, RGB with transparency alpha channel, 512x3968 resolution

-- /Art/Spritesheets/humanoid/body types/spriteSheet_humanoid_male_body

-- /Art/Spritesheets/humanoid/body types/footwears/lpc_foot_shoes

-- /Art/Spritesheets/humanoid/body types/hairstyles/lpc_hair_bedhead

-- /Art/Spritesheets/humanoid/body types/leggings.lpc_leggings_pants

-- /Art/Spritesheets/humanoid/body types/mandHand/lpc_mainHand_katana

-- /Art/Spritesheets/humanoid/body types/mandHand/lpc_mainHand_warAxe

-- /Art/Spritesheets/humanoid/body types/mandHand/lpc_mainHand_bow

-- /Art/Spritesheets/humanoid/body types/torso/lpc_torso_longShirt

-- /Art/Spritesheets/humanoid/body types/offHand/lpc_offHand_woodenShield

-- /Art/Spritesheets/items/healthPotion (128x64)

-- /Art/Spritesheets/chest (192x64)

-- /Art/Spritesheets/dungeonFloor (256x128)

-- /Art/Spritesheets/dungeonWalls (352x128)

-- /Art/Spritesheets/dungeonDecorations (256x128)


- UI Images (all of them are single image 100ppu)

all are 8bits, RGB with transparency alpha channel, varied resolutions

-- /Art/UI/action-button

-- /Art/UI/character-bg

-- /Art/UI/character-panel-bg

-- /Art/UI/character-panel-frame

-- /Art/UI/frame-empty

-- /Art/UI/handle

-- /Art/UI/handle-point

-- /Art/UI/inventory-close-button

-- /Art/UI/inventory-slot-frame

-- /Art/UI/inventory-slot-frame-9sliced

-- /Art/UI/inventory-slot-frame-equipped

-- /Art/UI/sort-button

-- /Art/UI/stats-icons

-- /Art/UI/characterbar-stats-details

-- /Art/UI/characterbar-stats-frame

-- /Art/UI/ingame-character-bar

-- /Art/UI/statbar-energy

-- /Art/UI/statbar-health

-- /Art/UI/statbar-stamina


- Audio

all are wav files

-- /Audio/SFX/equip-unequip-leather-cloth

-- /Audio/SFX/item-equip-weapon

-- /Audio/SFX/open-menu

-- /Audio/SFX/pickup

-- /Audio/SFX/potion-drink-swallow

-- /Audio/SFX/put-down

-- /Audio/SFX/sort

-- /Audio/SFX/sword-stab

-- /Audio/SFX/sword-swing

-- /Audio/SFX/close-chest

-- /Audio/SFX/open-chest


Fonts

-- /Fonts/alagard(+ SDF version)

-- /Fonts/BirchLeaf(+ SDF version)

-- /Fonts/Jacquard12(+ SDF version)


- Documentation

--/Docs/2D Topdown RPG Accelerator (pdf)



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