Publisher | SV Assets |
---|---|
File size | 1.75MB |
Number of files | 73 |
Latest version | 1.0.0 |
Latest release date | 2025-04-11 07:22:12 |
First release date | 2025-04-11 07:22:12 |
Supported Unity versions | 2018.4.2 or higher |
🛠️ Overview
The Segmented Creature & Flowing Rig Animator tool allows you to create worm-like creatures, tentacle monsters, flowing tails, and other procedural animated creatures. Using a head-body-tail segment system, you can apply custom patterns, animations, and movement behaviors with ease.
✨ Key Features
✅ Segment-Based Movement – Animate creatures smoothly using head, body, and tail segments.
✅ Custom Prefab Support – Replace any sprite segment with your own prefab to add animations, effects, or unique behaviors.
✅ Move to Target & Mouse Controls – Set a target or move creatures based on mouse direction.
✅ Flexible Spacing & Patterns – Modify spacing between segments and apply custom stripe patterns for unique designs.
✅ Render Order Control – Maintain correct layer orders using the built-in rendering system.
✅ Editor-Friendly – Easily configure and preview your creatures inside the Unity Editor.
🎨 Customization Options
🔹 Adjust segment count and spacing dynamically.
🔹 Apply custom movement logic, including following paths.
🔹 Extend behavior by adding scripts to prefabs.
🔹 Use procedural motion to create lifelike animations.
📌 Ideal Use Cases
🦠 Worm-like creatures (snakes, centipedes, slugs).
🐙 Tentacle monsters and flowing tails.
🌀 Procedural animation for creatures or objects.
🎮 Dynamic effects in platformers, action games, and more.
🚀 Compatible with Unity 2021+
💡 Fully documented & easy to integrate!