Publisher | Alexis Thiébaut |
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File size | 207.55kB |
Number of files | 19 |
Latest version | 1.0.1 |
Latest release date | 2021-09-27 12:21:07 |
First release date | 2021-05-07 01:58:12 |
Supported Unity versions | 2018.4.2 or higher |
NavMeshSurface2D
2D Navigation Mesh build a constraint Delaunay Triangulation and store datas within the NavMeshSurface2D Components. It uses basic 2DColliders and Layers to filter them within its bounds.
NavMeshAgent2D
This agent will move along the paths built with the triangulation of the surface, and will also detect dynamic obstacles along its path according to an avoidance Layer.
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