Publisher | Oinkkkk |
---|---|
File size | 2.12MB |
Number of files | 65 |
Latest version | 1 |
Latest release date | 2024-09-11 06:55:12 |
First release date | 2024-09-11 06:55:12 |
Supported Unity versions | 2018.4.2 or higher |
Oink Animation is a powerful and versatile tool designed to streamline the creation, management, and triggering of 2D GUI animations within the Unity engine. Whether you're a seasoned developer or just starting out, Oink Animation offers a fast, low-code, and highly customizable workflow that simplifies the implementation of dynamic and engaging user interfaces.
Key Features
Intuitive Animation Creation
Easily create complex 2D GUI animations directly within the Unity Editor using the Animation Unit system.
No extensive coding required, making it accessible for developers of all skill levels.
Low-Code Workflow
Reduce development time with Oink Animation's low-code approach, allowing for rapid iteration and deployment of animations.
Focus more on design and less on scripting, enhancing productivity.
Highly Customizable
Tailor animations to fit your project's unique needs with extensive customization options.
Modify properties, add keyframes, and manage animation nodes with ease.
Multiple Animation Support
Assign multiple animation files to a single object and control them independently.
Play, stop, or loop animations without disrupting others, providing greater flexibility.
Event Integration
Enhance your animations by adding event functions that execute before or after animations start or end.
Provides greater control over your UI behavior and interactions.
Seamless Integration
Fully compatible with existing Unity UI components.
Works alongside Unity's Image components, ensuring smooth integration into your projects.
ScriptableObject Based
Leverage Unity’s ScriptableObject system for better data management and reusability of animation logic across multiple projects.
Facilitates organized and maintainable codebases.
Flexible Playback Control
Utilize functions like Play, PlayNext, PlaySolo, Stop, and StopAll to manage animation sequences and behaviors programmatically or through the Unity interface.
Offers granular control over animation flow and execution.
Benefits
Enhance User Experience
Create smooth and responsive UI animations that elevate the overall user experience of your game or application.
Increase Efficiency
Save time with a tool that simplifies the animation process, allowing you to focus on other aspects of your project.
Improve Customization
With extensive customization options, Oink Animation adapts to various project requirements, providing flexibility without compromising functionality.
Reliable Performance
Built to work seamlessly within the Unity engine, ensuring stable and consistent performance of your animations across different platforms.
Use Cases
UI Transitions
Implement smooth transitions between different UI panels or elements to create a polished and professional interface.
Interactive Elements
Add engaging animations to buttons, icons, and other interactive elements to make your UI more dynamic and responsive.
Game Feedback
Provide visual feedback to players through animations that respond to in-game actions, enhancing immersion and interaction.
Getting Started
Oink Animation is easy to integrate into your Unity projects. Simply download the asset from the Unity Asset Store, import it into your project, and start creating animations using the intuitive interface provided. Comprehensive documentation and example projects are included to help you get up and running quickly.
Support
Our dedicated support team is here to help you with any questions or issues you may encounter. Access detailed documentation, tutorials, and community forums to make the most out of Oink Animation.
Compatibility
Oink Animation is compatible with Unity versions 2019.4 and above and supports both 2D and 3D projects. It works seamlessly with Unity's built-in UI system and is optimized for performance across various platforms, including PC, mobile, and consoles.