2D Character Stick 001 by Memstow

Memstow

(0)
FREE
Publisher Memstow
File size 4.21MB
Number of files 25
Latest version 1.0.3
Latest release date 2024-05-28 07:37:13
First release date 2024-05-28 07:37:13
Supported Unity versions 2018.4.2 or higher

This character was created with the intent to give someone a shortcut to getting started with 2D character animating. When I first started, I took a look in the Unity Asset Store for something free to download to tinker with. Ideally I wanted something simple like a stick figure, but didn’t find it. So, after some practice, I made one. 


This package contains two different stick figures to tinker with. There is a version in black and a copy in red. The forward facing stick figure in black has been rigged and animated in a simple environment. It supports the basic WASD controls. The version in red is the version for someone else to try to rig and animate on their own, using the black version as an example.


Regarding the side facing stick figure in black, that I may rig and animate in the future. It will be included it as an update to this package.


The images are 480x640 pixels with a resolution of 300 dpi. The forward facing stick figure is a single layer image. The side facing stick figure is a multi-layered PSD file.


In regard to animating, for myself, for single layer images I use the method of weighted bending/deformation of the skinned mesh. But, for multiple layered images I use an additional technique of putting limb segments on separate layers with points of rotation between them. With rotation points, the limbs do not get deformed when adjustment them for animations. Some of my other characters I made include this method.  


Sample Animations:

  • Idle
  • Walk
  • Twinkle Toes (The run, faster moving)
  • Jump Up
  • Jump Down
  • Show Off

No AI/ML was used during the creation of this content.