1960s Muscle Car

$4
Publisher TheKnightsKing
File size 5.53MB
Number of files 49
Latest version 1
Latest release date 2021-11-25 10:47:14
First release date 2021-11-25 10:47:14
Supported Unity versions 2018.4.2 or higher

Disclaimer: This should be known, but just in case you were wondering


-This vehicle model is inspired by a car in the real world


This Asset includes:


-A car model (of .fbx type)

-A prefab for the car (MuscleCar.prefab)

-All the textures for the car

-All the materials for the car

-A Demo scene


All Mesh Details:


-Car Detail Mesh: 12,032 tris

-Individual Wheel Mesh: 1,790 tris

-Plates Mesh: 104 tris

-Extras Mesh: 320 tris

-Car LOD_1 Mesh: 7,958 tris

-Car LOD_2 Mesh: 3,989 tris

-Car LOD_3 Mesh: 1,594 tris

-Individual Wheel LOD Mesh: 536 tris

-Colliders Mesh: 143 tris


All Texture Details:


-badge_METAL.png, taillight_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, plate_TEXTURE.png, tire_NRM.png, tire_TEXTURE.png, undercarriage_NRM.png, underchrome_METAL.png: 1024x1024

-undercarriage_TEXTURE.png: 1024x512


All Texture Types:


-Albedo

-Metallic/Specular

-Normal


All LOD Details: Prefab has 4 LOD States


-LOD_1 (Detail): 19,788 tris

-LOD_2: 15,394 tris

-LOD_3: 6,133 tris

-LOD_4: 3,738 tris


Third-Party file license notices:


-Asset uses MuscleCar.fbx, Map.fbx; see 3D_Models_license_notice.txt file in package for details

-Asset uses badge_METAL.png, taillight_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, plate_TEXTURE.png, tire_NRM.png, tire_TEXTURE.png, undercarriage_NRM.png, undercarriage_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details


Package Manager Dependencies:


-Post Processing

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