1960s Muscle Car #2

$4
Publisher TheKnightsKing
File size 4.59MB
Number of files 43
Latest version 1
Latest release date 2022-01-14 12:48:15
First release date 2022-01-14 12:48:15
Supported Unity versions 2018.4.2 or higher

Disclaimer: This should be known, but just in case you were wondering


-This vehicle model is inspired by a car in the real world


This Asset includes:


-A car model (of .fbx type)

-A prefab for the car (1960sMuscleCar.prefab)

-All the textures for the car

-All the materials for the car

-A demo for visual showcasing


Compatible with Realistic Car Controller


All Mesh Details:


-Car Detail Mesh: 11,454 tris

-Individual Wheel Mesh: 1,435 tris

-Headlight Covers Mesh: 264 tris

-Extras Mesh: 320 tris

-Ped Mesh: 172 tris

-Car LOD_1 Mesh: 7,620 tris

-Car LOD_2 Mesh: 3,809 tris

-Car LOD_3 Mesh: 1,904 tris

-Individual Wheel LOD Mesh: 501 tris

-Colliders Mesh: 180 tris


All Texture Details:


-grill_SPEC_METAL.png: 256x256

-brakelight_TEXTURE.png, brakelight_NRM.png, grill_NRM.png, grill2_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png: 1024x1024


All Texture Types:


-Albedo

-Metallic/Specular

-Normal


All LOD Details: Prefab has 4 LOD States


-LOD_1 (Detail): 17,950 tris

-LOD_2: 13,796 tris

-LOD_3: 6,077 tris

-LOD_4: 4,172 tris


Third-Party file license notices:


-Asset uses MuscleCar.fbx, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details

-Asset uses brakelight_TEXTURE.png, brakelight_NRM.png, grill_NRM.png, grill2_NRM.png, grill_SPEC_METAL.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details

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