Publisher | Studio New Punch |
---|---|
File size | 574.94MB |
Number of files | 88 |
Latest version | 1 |
Latest release date | 2024-02-13 10:57:11 |
First release date | 2024-02-13 10:57:11 |
Supported Unity versions | 2018.4.2 or higher |
Customizable Fat Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes and Body Parts and Blend Shapes
Skinned and Rigged to Humanoid Skeleton
NO ZOMBIE ANIMATIONS INCLUDED!
You can use any Mecanim compatible animation to live it up! See at the bottom for more info.
Low Poly
Body:
7092 Vertices
11 811 Triangles
Shirt:
1475 Vertices
2421 Triangles
One Mesh and Body Parts meshes.
Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.
4096x4096 texture maps (can be scaled down for more performance)
Model Uses two materials, One is Body and Trousers, second is Shirt
4 skins for each material:
Two Bloody
and two the same, but clean (not Bloody)
You can change the skin of the Body, Shirt and Trousers independently via Customization Script in the prefabs.
4 Head Blend Shapes:
Mouth Open
Angry
Eye Closed Left
Eye Closed Right
Included are prefabs with Customization Script
Standards, URP and HDRP materials and prefabs
Emissive map for the glowing eyes, can be turned on/off
Eyes and Jaw have bones too
Included is also Instantiate Scripts to spawn the customized character.
Included are also three Simple meshes and prefabs, they use less meshes, but you have to assign the materials yourself.
The model has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!