Zombie Man AB

$19
Publisher Studio New Punch
File size 574.94MB
Number of files 88
Latest version 1
Latest release date 2024-02-13 10:57:11
First release date 2024-02-13 10:57:11
Supported Unity versions 2018.4.2 or higher

Customizable Fat Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes and Body Parts and Blend Shapes


Skinned and Rigged to Humanoid Skeleton


NO ZOMBIE ANIMATIONS INCLUDED!

You can use any Mecanim compatible animation to live it up! See at the bottom for more info.


Low Poly


Body:

7092 Vertices

11 811 Triangles

Shirt:

1475 Vertices

2421 Triangles


One Mesh and Body Parts meshes.

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.

4096x4096 texture maps (can be scaled down for more performance)


Model Uses two materials, One is Body and Trousers, second is Shirt



4 skins for each material:

Two Bloody

and two the same, but clean (not Bloody)


You can change the skin of the Body, Shirt and Trousers independently via Customization Script in the prefabs.


4 Head Blend Shapes:

Mouth Open

Angry

Eye Closed Left

Eye Closed Right


Included are prefabs with Customization Script


Standards, URP and HDRP materials and prefabs


Emissive map for the glowing eyes, can be turned on/off


Eyes and Jaw have bones too


Included is also Instantiate Scripts to spawn the customized character.


Included are also three Simple meshes and prefabs, they use less meshes, but you have to assign the materials yourself.


The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!

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