Publisher | Studio New Punch |
---|---|
File size | 32.73MB |
Number of files | 14 |
Latest version | 1 |
Latest release date | 2017-06-12 08:42:30 |
First release date | 2016-12-23 12:35:23 |
Supported Unity versions | 2018.4.2 or higher |
Zombie version of my Bouncer/Bodyguard model.
PBR Materials, Standard Metallic shader. 2k resolution textures.
Open Mouth Blendshape.
Version with separated body parts to be used with Dismemberment systems of your choice.
I recommend Dismembering by Hartvigs IT which was made especially for my models.
Geometry on body parts version is 5.5k tris
Two parts of the geometry on the other version, Head/Arms and Body, each with separate material. - about 5k tris as a whole.
The model is skinned, Mecanim ready. It has NO ANIMATIONS, however you can use any Mecanim compatible animations to live him up.
You can see a test using ZOMBIE Starter: MoCap Animation Pack by Motion Capture Online in the video bellow. They have Pro and Basic packs also, check them out!
PBR Materials, Standard Metallic shader. 2k resolution textures.
Open Mouth Blendshape.
Version with separated body parts to be used with Dismemberment systems of your choice.
I recommend Dismembering by Hartvigs IT which was made especially for my models.
Geometry on body parts version is 5.5k tris
Two parts of the geometry on the other version, Head/Arms and Body, each with separate material. - about 5k tris as a whole.
The model is skinned, Mecanim ready. It has NO ANIMATIONS, however you can use any Mecanim compatible animations to live him up.
You can see a test using ZOMBIE Starter: MoCap Animation Pack by Motion Capture Online in the video bellow. They have Pro and Basic packs also, check them out!