Publisher | Zeus Game Assets |
---|---|
File size | 16.84MB |
Number of files | 20 |
Latest version | 1 |
Latest release date | 2020-03-31 07:46:11 |
First release date | 2020-03-31 07:46:11 |
Supported Unity versions | 2018.4.2 or higher |
Low Poly model with PBR textures of the World-War 2 era US fighter aircraft P51 Mustang.
The model has real-world proportions, is properly oriented and ready to be used in your desktop, console or mobile game out of the box.
Parts that need to be animated were modeled separately, properly oriented and given clear names: ailerons, elevator, rudder, flaps, landing gears, wheels, propeller and nose.
The propeller is provided both as a mesh and as a blurred sprite for when the aircraft is airborne.
There are 3 color maps (or skins) inspired by the real-world counterpart that you can switch between to change the look of your aircraft.
The vehicle model has no interiors, no animations, and no sounds. Only mesh and textures are provided.
All materials use standard shaders. SRP LW and SRP HD materials are provided.
Technical Details
- Texture Size: 2048x2048 pixels
- Poly Count: 4458 tris
- Vertex Count: 2442 vertices
- Physically-Based Rendering (PBR): Yes
- UVs were manually unwrapped and carefully organized.
- Sounds, Animations, Scripts: None, model and texture only.
- LODs, Cockpit, Interiors, Pilot: None
Get more World-War 2 aircrafts here!
The model has real-world proportions, is properly oriented and ready to be used in your desktop, console or mobile game out of the box.
Parts that need to be animated were modeled separately, properly oriented and given clear names: ailerons, elevator, rudder, flaps, landing gears, wheels, propeller and nose.
The propeller is provided both as a mesh and as a blurred sprite for when the aircraft is airborne.
There are 3 color maps (or skins) inspired by the real-world counterpart that you can switch between to change the look of your aircraft.
The vehicle model has no interiors, no animations, and no sounds. Only mesh and textures are provided.
All materials use standard shaders. SRP LW and SRP HD materials are provided.
Technical Details
- Texture Size: 2048x2048 pixels
- Poly Count: 4458 tris
- Vertex Count: 2442 vertices
- Physically-Based Rendering (PBR): Yes
- UVs were manually unwrapped and carefully organized.
- Sounds, Animations, Scripts: None, model and texture only.
- LODs, Cockpit, Interiors, Pilot: None
Get more World-War 2 aircrafts here!