Publisher | Alan Dalcastagne da Cunha |
---|---|
File size | 127.46MB |
Number of files | 100 |
Latest version | 1 |
Latest release date | 2024-07-25 02:20:26 |
First release date | 2024-07-25 02:20:26 |
Supported Unity versions | 2018.4.2 or higher |
Hello dev!
This package has 100 victory/defeat fanfares that you can use at appropriate times in your game, you won a battle/a reward/found an item/someone joined the group/a loss/someone left the group/a game over.
What is this package about?
They are small sequences of notes that follow musical theory to cause the effect that the player has lost or gained something, they are not a song, just a set of notes played for a short period of time to convey a certain sensation to the player. Typically these sounds are called fanfares.
Where to use?
Commonly used to game over, or win a battle in RPG, level up, get a bonus, lose something, there are several different styles in the package, with different tempos, which you can change the pitch to be a little faster or slower.
How were these sounds made?
Through virtual instruments in a DAW, using music theory to make these small arrangements give the necessary sensation.
Helping each other
When you decide to invest in this package you are helping a resource creator to continue creating and still have all these sounds.