Publisher | Kobra Game Studios |
---|---|
File size | 20.02MB |
Number of files | 56 |
Latest version | 1 |
Latest release date | 2016-10-18 08:57:24 |
First release date | 2016-10-18 08:57:24 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/5ca4b34b-9d80-4188-818d-f7d532d1856d_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/06a432b2-0f76-447c-b703-bd10ef35ea2a_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/1ac6d8c1-b8ae-41d3-90cc-3e5779f0f5ac_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/7b129f4e-8141-4e9b-b777-eb0ab85d36f1_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/dbf60d03-1e17-4204-a137-2726f57c4503_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/ec42fe8e-5292-49db-9eac-cbb03937890c_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/d58fef19-14f9-4be0-a0b6-3e26f61f1727_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/64cca0b4-2190-45fe-8fe0-97e263f84685_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/b423ab2e-963d-4601-9936-db2edba025b3_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/0839ac9d-58de-48a8-be82-1e7aa49f6f1a_scaled.jpg)
This is a collection of wheelcarts / dollies
The triangle counts for each model range from about 650 --> 1000
Many of the models share textures so as to optimize batching performance.
The higher poly models come with a set of LODs that reduce triangle count by about 50% at each LOD stage.
All materials are set up with Unity 5 standard specular shader and come with a diffuse / normal / specular / gloss texture.
Larger objects use 1024x1024 textures while some of the smaller ones use 512x512 textures.
The triangle counts for each model range from about 650 --> 1000
Many of the models share textures so as to optimize batching performance.
The higher poly models come with a set of LODs that reduce triangle count by about 50% at each LOD stage.
All materials are set up with Unity 5 standard specular shader and come with a diffuse / normal / specular / gloss texture.
Larger objects use 1024x1024 textures while some of the smaller ones use 512x512 textures.