Publisher | Pukamakara |
---|---|
File size | 7.98MB |
Number of files | 15 |
Latest version | 1 |
Latest release date | 2019-10-24 09:44:11 |
First release date | 2019-10-24 09:44:11 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/b7ec6949-1214-4d14-9603-e6c2e3c26d68_scaled.jpg)
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Realistic 3d model of Electro-optical sensor Wescam L3
Low poly
Real world scale
Units used: m
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 3 objects (Draw Call)
- The model has dimensions 0.28 x 0.28 x 0.40 m
- The model contains
5 538 polys
10 612 tris
5 975 verts
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular and Metalness workflows
Textures (*.TGA):
=========================
Main 2048x2048:
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files
Tags:
wescam l3 mx10 ir sensor eo infra red camera airplane helicopter rotary aircraft rescue police military jetranger
Low poly
Real world scale
Units used: m
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 3 objects (Draw Call)
- The model has dimensions 0.28 x 0.28 x 0.40 m
- The model contains
5 538 polys
10 612 tris
5 975 verts
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular and Metalness workflows
Textures (*.TGA):
=========================
Main 2048x2048:
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files
Tags:
wescam l3 mx10 ir sensor eo infra red camera airplane helicopter rotary aircraft rescue police military jetranger