Voice Assets |10 character girls voice | TSUKAERU BATTLE female vol 2

$82 $92
ENDS SOON ! -10%
Publisher MITSUGETSU eight
File size 243.84MB
Number of files 3232
Latest version 1
Latest release date 2024-11-18 07:11:21
First release date 2024-11-18 07:11:21
Supported Unity versions 2018.4.2 or higher

Unique characters will beautifully enrich your game world!

For game developers seeking more characters, we have prepared a voice pack featuring 10 female Japanese characters specialized for combat voices!


This work is the second installment of the popular battle voice series!

The first installment featured standard Japanese, but in order to provide even more enjoyment for game developers, this time we have gathered characters that delve into Japanese anime and gaming culture!

We have included examples of characters for each character, so please take a look!

[While we have a variety of characters, we have also focused on easy-to-use words, so you can use them with confidence!]


▨10 character girls voice | TSUKAERU BATTLE female vol 2

1077 files are stored in wav, ogg, and mp3 formats.


🌸Folder name and character description🌸

Normal: Uses the most popular Japanese language. In the previous work "TSUKAERU BATTLE female," all characters are constructed with this speech style.

Cat Girl: Cat character. Typically ends sentences with "nyan." This is considered the standard cat language used by cat characters in Japanese anime and games.

Classical: Ends sentences with "nojya." Uses classical Japanese and is often applied to characters that evoke a sense of history, such as youkai, kimono-wearing figures, and gods. A common image includes characters with fox ears and tails.

Commander: Imagines knights and soldiers, focusing on combat. Speaks in a commanding tone, presenting a strict and cool image.

Polite: Characters that use polite language. Typical examples include elegant characters, student council presidents, and ladies, who use refined speech. This language is also common in realistic everyday conversations.

Young Lady: Uses "ojōsama" speech. Represents the image of wealthy young ladies, such as nobles and daughters of affluent families. Although similar to polite language, it has distinct nuances. This speech style is rarely encountered in everyday conversation, making it feel strongly like an anime or game character.

Gal: The term "GAL" in Japan refers to high school girls who have created their own unique pop culture centered around fashion and makeup in places like Tokyo and Shibuya. Their speech is distinctive, characterized by a laid-back style.



▨Features of the TSUKAERU Series

The TSUKAERU series is designed primarily to provide voice assets that game developers can use immediately after purchase.

The recorded voices are customized and selected based on actual requests from game developers, and we have tailored common phrases and words that developers need.


About the Voice Actors

We hire voice actors after explaining the characteristics of the materials, such as the fact that credit for their names is not required when the game is released.

We believe that thorough explanations and considerations for voice actors are essential for game developers to confidently continue using the assets.


We hope to assist game developers in easily incorporating the unique acting skills and breathing of real human beings, creating even more captivating game titles.

[Note: The TSUKAERU BATTLE series is designed to ensure that characters can be used without worrying about overlaps, even if you have purchased other TSUKAERU VOICE ASSETS, as it is not a port from other series.]



MITSUGETSU eight's VOICE ASSETS lineup

▫Light version: ANIME VOICE series

▫Complete version for game developers: TSUKAERU series (English and Chinese translations supported)

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▿About MITSUGETSU eight

The owner of MITSUGETSU eight, komiya hairu, is a Japanese voice actor, singer, composer, and engineer.

To date, we have received and produced various game voices primarily for companies in Japan, Korea, China, and other parts of Asia.

Regarding commissioned game voices, we offer a high degree of flexibility, such as recording unique spell chants specific to each work.

However, requesting voices from voice actors can often be a barrier for busy developers.

Additionally, using translation tools to create dialogue often results in unnatural language, and based on our experience, Japanese proofreading is necessary during recording.

[I know my English is sometimes unnatural too, sorry! lol]


In such a context, we wanted to make Japanese anime and game culture more accessible and enjoyable for many game developers.

This is how we create our voice asset , "TSUKAERU series."

"TSUKAERU" means "usable, convenient, awesome!" in Japanese.

Drawing from our own experiences, we carefully select words that are easy for game developers to use and that can be applied to various scenarios.


We hope that the audio materials from MITSUGETSU eight, including voice assets, songs, and BGM, can support your creative endeavors.

Please feel free to contact us if you have any other questions.

[email protected]

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