Virus & Biomolecules 3D(Extended)

$7 $14
ENDS SOON ! -50%
Publisher SR Studios Kerala
File size 24.92MB
Number of files 360
Latest version 1
Latest release date 2025-01-31 03:30:21
First release date 2025-01-31 03:30:21
Supported Unity versions 2018.4.2 or higher

This pack contains many 3D model of different small Viruses & Biomolecules.Best fit for Medical, Openworld, 3D related and any other types of Games.Included custom shader made with shadergraph.You can also assign these shaders to your own 3D character & gameobjects.


All materials are highly customizable too.Adjust the properties and create your own easily.


Note: This is an Extended version of the "Small Virus & Biomolecules PACK" (150+ models)


Technical Details:-


- Material(s) : Custom material (Made with Shadergraph v12)

- Model's : Viruses & Biomolecules

- Animations : Yes (Idle animaton For Virus 20, 21 and 32 Only)

- Poly count (in Tri's) : 

Min poly count - 512, Max poly count - 4608

Virus 1 (1280), Virus 2 (1408), Virus 3 (1760), Virus 4(896), Virus 5(1728), Virus 6(3648), Virus 10(1088), Virus 14(1824), Virus 16 (4608), Virus 18 (512), Virus 37(2304)

- Unwrapped : YES

- Customizable shader : YES

- Prefab Variations : 296+ (8+ Texture/Material variation's for each model/mesh.You can create new variation easily)

- Texture Size : 2048(.png)

- Shadergraph version - 12.1.11

- Built in support : YES


Features:-


- Different Virus & Biomolecules models

- Customizable Shaders/Materials

- Create your own color variation in just clicks

- Best fit for Medical, Hospital, Openworld 3D survival games (This is upto your choice)

- Optimized Lowpoly model's

- Models comes with simple colliders

- PBR HQ beautifull Shaders and Materials

- Include many Prefab variations

- Mobile, AR supported

- 3D Model's are completely unwrapped.

- Shader also support's for custom 3D meshes with unwrapped UV.

- All nodes, materials and textures are appropriately named.

- Arranged pivots, well named folders

- Easy to use (Drag and drop)


Notes:

Support URP, HDRP, LWRP, Built-in Render Pipeline.

This project is submitted using Built-in Render Pipeline. If you are not using Built-in Render Pipeline, you need to manually reset the shader of the model to avoid it being pink.


How to use:-

Simply drag and drop the prefab to your scene and use it.


About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India


Contact : [email protected]


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