VFX LIGHTING THUNDER SPELLS-EFECTS

Game HUB

(0)
$10
Publisher Game HUB
File size 25.79MB
Number of files 140
Latest version 1
Latest release date 2024-06-21 03:24:12
First release date 2024-06-21 03:24:12
Supported Unity versions 2018.4.2 or higher

The Lightning thunder VFX Pack is designed to provide you with high-quality, customizable lightning effects. Utilizing Unity's Visual Effect Graph and Shader Graph, along with Particle System integration and URP Post-Processing, this pack delivers realistic and visually striking lightning effects that can be easily integrated into your projects.

Usage

· Ensure you have the Visual Effect Graph package installed in your project via the Unity Package Manager.

· Enter play mode and press “Mouse Left Click” to test next effect.

· Prefabs Directory: Navigate to the Prefabs -> LightningBoltsfolder.

· Drag-and-Drop: Select the desired lightning bolt prefab and drag it into your scene.

· Positioning: Adjust the position and orientation of the lightning bolt effect in your scene as needed.

Customization Options:

Visual Effect Graph

Open Visual Effect Graph: Access the Visual Effect Graph asset associated with the LightningEffect.

Modify Graph: Customize the nodes and parameters within the graph to achieve your desired visual outcome.

Visual Effect Graph Properties:

flashColor:Texture color of flash

flashDarkColor:Texture gradient color of flash shadow

flashPos:position where flash effect created

StrikeColor:Texture color of Lightning strike

DarkStrikeColor:Texture gradient color of Lightning shadow

StrikeAngle:Angle to set the mesh of lighning bolts.

Shader Graphs

Dissolve Shader Graph Properties:

Color:Texture color of effect

MainTex: dissolving texture of strike

Clipping: clip the tetxure to dissolve

mainTex: to dissolve the effect through vector

Toon Glow Shader Properties:

Texture:Texture of of glow effect

Color:Texture color of glow effect

Toon Lightning Shader Properties:

texture:Texture of of bolt

Color:Texture color of light

Speed:speed of light bolts

Particle System

  1. Select Particle System: Choose the particle system associated with the lightning effect.
  2. Customize Parameters: Adjust parameters like emission rate, lifetime, size, speed,texture, mesh and color to fine-tune the particle effects.

URP Post-Processing

  1. Open Post-Processing Volume: Locate the post-processing volume in your scene or create a new one.
  2. Add Effects: Add and configure post-processing effects such as Bloom, Color Grading, and Vignette to enhance the visual impact of the lightning bolts.

Note!

  • Environment in this pack is free to use for all.
  • Must install vfx graph 1st .

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