Vfx light effects-Urp pack

Game HUB

(0)
$9
Publisher Game HUB
File size 11.74MB
Number of files 62
Latest version 1
Latest release date 2024-10-21 05:09:11
First release date 2024-10-21 05:09:11
Supported Unity versions 2018.4.2 or higher

Utilizing Unity's Shader Graph, along with Particle System integration and URP Post-Processing, this pack delivers realistic and visually striking lightning effects that can be easily integrated into your projects.


Usage

· Enter play mode and press “Mouse Left Click” to test next effect.

· Prefabs Directory: Navigate to the Prefabs folder.

· Drag-and-Drop: Select the desired lightning bolt prefab and drag it into your scene.

· Positioning: Adjust the position and orientation of the lightning bolt effect in your scene as needed.

Shader Graphs

1. Particles_ADD_HDR Properties:

2.Color_: Adjusts the color of the flash and hit effects.

3.Texture2D: Controls the texture of the effects inside the shader.

4.Toon Glow Shader Graph Properties:

5.Color_: Controls the color of the spell or projectile from the shader side

6.Texture2D: Defines the texture for the spell within the shader.

7.Toon Lightning Shader Properties:

8.Texture:Texture of of bolt

9.Color:Texture color of light

10.Speed:speed of light bolts

11. Electric Shader Properties:

12.Color: Controls the overall color of the electric effect, allowing you to customize its intensity.

14.ElectricSpeed: Controls the movement speed of the electric effect in two dimensions (X and Y axis), allowing you to adjust how fast or slow the electric pulses or flows.

15.ElectricScale: Controls the scale of the electric effect, enabling you to adjust the size and spread of the electricity.

16.ElectricityThickness : Adjusts the thickness of the electric effect, allowing you to make the electricity strands thinner or thicker depending on the desired visual style.

17.NoiseSpeed: Controls the speed of the noise used within the electric shader. This adds randomness and variation to the movement of the electricity, making it more dynamic.

18.ElectricAmount: Controls the intensity or amount of electricity in the effect, letting you tweak how prominent or subtle the electric effect appears.

19.Customization:

Particle System

1.Select Particle System: Choose the Particle system associated with the lightning effect.

2. Customize Parameters: Adjust parameters like emission rate, lifetime, size, speed,texture, mesh and color to fine-tune the particle effects.

Included Folders:

3. Prefabs:

Contains 5 prefabs of Lightning effects.

4.Textures:

Texture are used in this pack.

5.Materials:

15 Materials featuring different shaders with texture.

6.Shaders:

Includes 4 shaders for featuring different effects.

7.Scripts:

Scripts for showcasing the effects in the Demo Scene.


Environment is free to use

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