Publisher | Game HUB |
---|---|
File size | 11.23MB |
Number of files | 44 |
Latest version | 1 |
Latest release date | 2024-10-16 09:47:11 |
First release date | 2024-10-16 09:47:11 |
Supported Unity versions | 2018.4.2 or higher |
Electric VFX pack, featuring striking effects infused with dynamic electric visuals.This pack provides all the tools needed to bring stunning electric effects into your project, with extensive shader customization for complete control over the look and feel of the visuals. The pack includes four distinct color variations, adding visual dynamism to your project. Perfect for integrating polished Hits mechanics, the pack also includes a Electric Shader, allowing extensive customization for your specific needs.
How to use?
- Import the package into your Unity project.
- Enter play mode and press “Mouse Left Click” to change the next effect.
- Drag and Drop prefab into your scene.
- Customize visible properties such as color, speed, and intensity.
- Position the effect in your scene according to your desired location and orientation.
- Trigger the effect in your game logic or through animation events to bring them to life at the right moment.
Shaders:
Electric Shader Properties:
Color_Controls the overall color of the electric effect, allowing you to customize its intensity.
ElectricSpeed_Controls the movement speed of the electric effect in two dimensions (X and Y axis), allowing you to adjust how fast or slow the electric pulses or flows.
ElectricScale_Controls the scale of the electric effect, enabling you to adjust the size and spread of the electricity.
ElectricityThickness_Adjusts the thickness of the electric effect, allowing you to make the electricity strands thinner or thicker depending on the desired visual style.
NoiseSpeed_Controls the speed of the noise used within the electric shader. This adds randomness and variation to the movement of the electricity, making it more dynamic.
ElectricAmount_Controls the intensity or amount of electricity in the effect, letting you tweak how prominent or subtle the electric effect appears.
Particles_ADD_HDR Properties:
Color_Adjusts the color of the flash and hit effects.
Texture2D_Controls the texture of the effects inside the shader.
Toon Glow Shader Graph Properties:
Color_Controls the color of the spell or projectile from the shader side
Texture2D_Defines the texture for the spell within the shader.