Publisher | MyNameIsVoo |
---|---|
File size | 1.12MB |
Number of files | 37 |
Latest version | 1 |
Latest release date | 2025-03-13 02:38:13 |
First release date | 2025-03-13 02:38:13 |
Supported Unity versions | 2018.4.2 or higher |














Grass generation using DrawMeshInstancedIndirect. Suitable for mobile devices. Allows you to generate millions of blades of grass using the GPU.
Take a look at examples of games that use this system and you will be convinced that the quality and performance are at a high level!
Features:
- 40 mln grass instances with 70FPS
- Object culling
- Editor debug
- Multithreading
- Terrain support
- Save \ Load data
- Baking grass
- Easy to use - just add and play
- Shadows
- Blend grass colors
Culling objects is not designed to work in real time. It is a good practice to bake all the grass data and load it before the game starts.
🔄 REFUND POLICY - Read before buy
⚠️Character and background assets used in the promotional video, screens and tutorials are not included in the package.