True Object Visibility

Dozed

(0)
$9
Publisher Dozed
File size 327.80kB
Number of files 21
Latest version 1
Latest release date 2021-09-20 03:23:08
First release date 2020-04-24 10:22:16
Supported Unity versions 2018.4.2 or higher

Features:


• SRP and URP Support


• UnityEngine.Camera based - Built on top of UnityEngine.Camera, it's highly costumizable, all of the UnityEngine.Camera parameters are available to fit your requirements.


• Percentage Based Visibility - Define different behaviors for how visible each object is on camera based on how many pixels(%) it takes up in the camera view.


• Highly Optimized - Optimized for scenes of any complexity, acting as a minimalistic camera and making use of various optimizations such as custom Frustum Culling, Static Caching and Asynchronous GPU Readback.


• Active in Editor - Active in editor for easier testing.


• Per Camera Targets and Events - Each camera defines its own targets and specific events.


• Per Camera Transparent Objects - Each camera defines its own transparent objects.

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