Publisher | Heathen Engineering |
---|---|
File size | 133.31kB |
Number of files | 47 |
Latest version | 3.2.0 |
Latest release date | 2024-06-02 05:59:12 |
First release date | 2023-03-30 11:56:13 |
Supported Unity versions | 2018.4.2 or higher |
Looking for a comprehensive solution to handle ballistics calculations in your game development project? Look no further than PhysKit: Ballistics! Our robust toolset includes a versatile API that lets you easily calculate 2D and 3D solutions, find flight time, ray cast checking for collisions, and more.
With the Trick Shot tool, you can accurately predict projectile trajectories and manage them along their path, making it a great choice for puzzle games with shooting mechanics. The Path Line tool extends Trick Shot to let you draw the predicted path with Unity Line Renderer, suitable for 2D and 3D games.
Our designer-friendly API includes custom trajectory tools that let you dictate arc height and ground speed, with physically simulated projectiles that deliver realistic and accurate results. Our API is also programmer-friendly, handling math when needed and empowering you to create custom solutions when you need to go deeper.
Join our growing community of 1500+ game developers on Discord and get access to our Knowledge Base for all your support and learning needs. Choose PhysKit: Ballistics for reliable, accurate ballistics calculations in your game development projects!
Want to learn more?
Check out our Knowledge Base … need help or just want to chat? Join our Discord!