Publisher | Heathen Engineering |
---|---|
File size | 3.43MB |
Number of files | 183 |
Latest version | 3.2.0 |
Latest release date | 2024-06-02 05:16:12 |
First release date | 2018-07-25 05:23:18 |
Supported Unity versions | 2018.4.2 or higher |
PhysKit is a comprehensive collection of physics-based tools and systems designed to add realistic and engaging physics effects to your game.
Want to learn more?
Visit our Knowledge Base and see how PhysKit can elevate your game!
Community and Support
Join our Discord community and connect with other game developers and the PhysKit team for support and collaboration.
Ballistics
PhysKit's Ballistics system offers complete control over projectile trajectory with options to set arc height, ground speed, launch velocity, and more. With realistic and accurate physical simulation, you can trust that your game's ballistics will be on-point.
Buoyancy
Easily add floating and water physics to your game with PhysKit's Buoyancy system. Calculate the buoyancy force on a rigid body and adjust drag based on floating conditions.
Force Effects
Take your game's physics to the next level with Force Effects, a powerful tool chain that can be used to create magnets, localized gravity, spherical gravity, dampening fields, and more. Everything is configurable and highly extensible.
Verlet Integrate
physics-driven motion through a chain of transforms with PhysKit's Verlet integration. Create realistic hair, props that bounce, simulate soft-body behavior, ropes, chains, and more with ease.
Upgrade your game's physics with PhysKit - the comprehensive solution for all your physics needs!
Want to learn more?
Check out our Knowledge Base … need help or just want to chat? Join our Discord!
Dependencies
This asset is dependent on System Core both which is available freely on GitHub. This asset can help you install System Core when imported or you can consult our Installation Documentation for more information.