Publisher | Meka Games |
---|---|
File size | 416.41kB |
Number of files | 23 |
Latest version | 1.0.1 |
Latest release date | 2022-10-31 11:14:11 |
First release date | 2022-10-31 11:14:11 |
Supported Unity versions | 2018.4.2 or higher |
*Must Own Playmaker!
In this system made with PlayerPrefs, the waiting times for life are not reset even if the application is closed.
The cooldown time in the demo scene is 15 seconds for each heart for quick testing. To change this, you need to click on each heart game object and change the "Wait Time" value in the Inspector section.
Values must be written in seconds. (e.g. type 1800 for 30 minutes)
To end the cooldowns quickly, simply clear Playerprefs from the top bar in Unity.
(Edit > Clear All Playerprefs)
To add more hearts, all you need to do is duplicate the Heart game objects.
(Canvas Life System > Life System Manager > Not Available)
But write all the heart names sequentially.
(same as in demo. Heart 1, Heart 2, ....)
-----------------------------------
*It is the customer's sole responsibility to own Playmaker, no refunds will be issued for failure to own the third party asset.
In this system made with PlayerPrefs, the waiting times for life are not reset even if the application is closed.
The cooldown time in the demo scene is 15 seconds for each heart for quick testing. To change this, you need to click on each heart game object and change the "Wait Time" value in the Inspector section.
Values must be written in seconds. (e.g. type 1800 for 30 minutes)
To end the cooldowns quickly, simply clear Playerprefs from the top bar in Unity.
(Edit > Clear All Playerprefs)
To add more hearts, all you need to do is duplicate the Heart game objects.
(Canvas Life System > Life System Manager > Not Available)
But write all the heart names sequentially.
(same as in demo. Heart 1, Heart 2, ....)
-----------------------------------
*It is the customer's sole responsibility to own Playmaker, no refunds will be issued for failure to own the third party asset.
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