Publisher | Helix Studio |
---|---|
File size | 61.53MB |
Number of files | 78 |
Latest version | 1 |
Latest release date | 2018-09-17 02:18:09 |
First release date | 2016-11-17 10:01:23 |
Supported Unity versions | 2018.4.2 or higher |
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[ABOUT]
This package contains one character model, 8 texture options (4 mobile materials and 4 desktop PBS materials) and 38 animations.
As an added bonus the pack contains a set of missiles (acorn, pine cone and stone). Model is fully rigged, animated and optimized for mobile devices.
Model Summary: 1360 tris, 694 verts, 1024*1024 px diffuse map for mobile shader and 2k maps set for PBS (metallic workflow). Model has one skinned mesh and only two joints have influence on each vertex at the same time.
Watch the YouTube video and a Sketchfab scene provided for the model/animation preview.
[ANIMATION LIST]
- Aggression (20 frames, well loop);
- Attack01 (45 frames, well loop);
- Attack02 (16 frames, well loop);
- Dodge an Attack Left (24 frames, well loop);
- Dodge an Attack Right (24 frames, well loop);
- Death01 (70 frames);
- Death02 (25 frames);
- Idle01 (30 frames, well loop);
- Idle02 (90 frames, well loop);
- Jump animation (contains 5 animations: Push-UpLoop-Breakpoint-DownLoop-LandingShock);
- Jump (single-piece animation, 30 frames, well loop);
- Leg Kick (30 frames, well loop);
- Panic (36 frames, well loop);
- Power Strike (40 frames, well loop);
- Provoke (60 frames, well loop);
- Reborn01 (41 frames);
- Reborn02 (32 frames);
- Walk (45 frames, well loop);
- Run (16 frames, well loop);
- Run To The Left (16 frames, well loop);
- Run To The Right (15 frames, well loop);
- Cast Spell Loop (33 frames, well loop);
- Cast Spell Launch (40 frames);
- Stun/Sleep (30 frames, well loop);
- Throw (34 frames);
- Take Damage01 (30 frames);
- Take Damage02 (30 frames, well loop);
- To Take Up On Guard State (31 frames);
- On Guard Idle (30 frames, well loop);
- On Guard Throw (30 frames, well loop);
- On Guard Take Damage01 (31 frames, well loop);
- On Guard Take Damage02 (27 frames, well loop);
- On Guard Death (30 frames);
- To Take Up Normal State (31 frames);
[BONUS]
As an added bonus the pack contains a set of missiles (acorn, pine cone and stone).
You'll find 4 textures for mobile shader and 4 maps sets for PBS.
The third bonus is Maya scene, in which you will find a fully setup character (rigging+skinning+controls) for creating new animation clips.
Suggestions, comments, feedback are highly appreciated! Contact info:
[email protected]
[ABOUT]
This package contains one character model, 8 texture options (4 mobile materials and 4 desktop PBS materials) and 38 animations.
As an added bonus the pack contains a set of missiles (acorn, pine cone and stone). Model is fully rigged, animated and optimized for mobile devices.
Model Summary: 1360 tris, 694 verts, 1024*1024 px diffuse map for mobile shader and 2k maps set for PBS (metallic workflow). Model has one skinned mesh and only two joints have influence on each vertex at the same time.
Watch the YouTube video and a Sketchfab scene provided for the model/animation preview.
[ANIMATION LIST]
- Aggression (20 frames, well loop);
- Attack01 (45 frames, well loop);
- Attack02 (16 frames, well loop);
- Dodge an Attack Left (24 frames, well loop);
- Dodge an Attack Right (24 frames, well loop);
- Death01 (70 frames);
- Death02 (25 frames);
- Idle01 (30 frames, well loop);
- Idle02 (90 frames, well loop);
- Jump animation (contains 5 animations: Push-UpLoop-Breakpoint-DownLoop-LandingShock);
- Jump (single-piece animation, 30 frames, well loop);
- Leg Kick (30 frames, well loop);
- Panic (36 frames, well loop);
- Power Strike (40 frames, well loop);
- Provoke (60 frames, well loop);
- Reborn01 (41 frames);
- Reborn02 (32 frames);
- Walk (45 frames, well loop);
- Run (16 frames, well loop);
- Run To The Left (16 frames, well loop);
- Run To The Right (15 frames, well loop);
- Cast Spell Loop (33 frames, well loop);
- Cast Spell Launch (40 frames);
- Stun/Sleep (30 frames, well loop);
- Throw (34 frames);
- Take Damage01 (30 frames);
- Take Damage02 (30 frames, well loop);
- To Take Up On Guard State (31 frames);
- On Guard Idle (30 frames, well loop);
- On Guard Throw (30 frames, well loop);
- On Guard Take Damage01 (31 frames, well loop);
- On Guard Take Damage02 (27 frames, well loop);
- On Guard Death (30 frames);
- To Take Up Normal State (31 frames);
[BONUS]
As an added bonus the pack contains a set of missiles (acorn, pine cone and stone).
You'll find 4 textures for mobile shader and 4 maps sets for PBS.
The third bonus is Maya scene, in which you will find a fully setup character (rigging+skinning+controls) for creating new animation clips.
Suggestions, comments, feedback are highly appreciated! Contact info:
[email protected]
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