Swiss Army Server - Multiplayer Framework

$29
Publisher Gabe's software
File size 613.92kB
Number of files 118
Latest version 1.0.1
Latest release date 2020-04-09 11:50:14
First release date 2020-04-09 11:50:14
Supported Unity versions 2018.4.2 or higher
What is it?
SAS is a framework designed to streamline the process of creating online multiplayer games.

It comprises of a server written in NodeJS and a set of utilities running within Unity that automate the most common tasks needed to put your game online, leaving to you the fun of creating.

SAS is designed to allows you to add a series of online functions out of the box, keeping simplicity as its main goal, mostly with one or two lines of code.

These functionalities are:
- User Authentication
- Reading and Writing to the Dedicated Databse
- Realtime synchronization of network entities
- Remote Procedure Calls

What is it not?
SAS is not an incredibly specialized framework, in fact it tries its best to be as general purpose as it can. The philosophy behind it was to keeping it as simple as possible for the end user, you.

Hopefully you have a general understanding of what SAS is and what and when it can be useful to you. Or not useful at all
. If you're still curios, I suggest you watch the tutorials so that you have all the needed information before you make your decision.

if you have an issue with the server starting because of the database, you can find a vanilla version of the GameDB.json file HERE!

Happy coding!

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